Sea Wonders / 海の不思議
A downloadable game for Windows
Descend into the depths where the impossible awaits
You are Dr. Keiji Takaoka, an oceanologist and researcher stationed at Alpha Station - a cutting-edge research facility. This is your new home, where you study the ocean’s depths, maintain your submarine, and ensure your survival.
But your main objective is to unravel the mystery of the "Breath of the Ocean", a strange phenomenon that distorts sound, disrupts communication, and causes people to vanish without a trace. Dr. Sakai, a leading scientist of the expedition, pushed his research too far … and disappeared. His work awakened something that should have remained undisturbed.
Game Features
Exploration horror - Record anomalous sounds, study unknown life forms, collect data on the deep sea, and survive in an environment where humans don’t belong.
11 unique zones - Each descent reveals new regions filled with mysterious creatures, hidden dangers, and secrets waiting to be uncovered.
Scientific realism - Monitor your submarine’s condition, oxygen levels, pressure, and structural integrity. A single mistake could be fatal.
Atmospheric storytelling - Inspired by deep-sea research and science fiction, this is a tale of isolation, the limits of human understanding, and the horrors lurking in the unknown.
In the depths, where sunlight fades, only darkness, silence, and unseen watchers remain.
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Now, seriously. This is a demo of the alpha version, in which I’ve implemented almost everything I wanted regarding the submarine’s controls and its interaction with the environment. The tutorial level is fully completed - it will introduce you to the controls and some core gameplay mechanics.
Right now, I’m working on many exciting features, but before I continue expanding the ocean, I plan to add an achievement system and customizable controls. However, fully finalizing the submarine is only half the work. A massive task still lies ahead—developing the functionality of Alpha Station, where Keiji will live and work. And it won’t just be a simple menu with buttons; it will be a full-fledged home where the player can rest and prepare for the next dive.
Making games is my hobby outside of work, so progress is slow. But I will definitely finish this project.
Published | 3 days ago |
Status | In development |
Platforms | Windows |
Author | Red_Pixel.Sun |
Genre | Adventure |
Made with | GameMaker, Aseprite, Audacity |
Tags | Atmospheric, GameMaker, Horror, Indie, Pixel Art, Singleplayer, underwater |
Average session | About a half-hour |
Languages | English, Japanese, Russian |
Inputs | Keyboard, Mouse |
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